There doesn’t seem to be a lot to write about in WoW lately. The game seems to be on cruise control for the most part, with few major changes to class mechanics or professions. This doesn’t really bode well for me as a new WoW blogger as I'm struggling for stuff to write about. I’m beginning to realize why so many old and popular blogs have closed down in the past few months. There just isn’t a lot of excitement going on in the game to keep long time players interested and thus, long time bloggers have less to write about too. Wowenomics has a nice discussion about the Death of WoW that ties into this idea quite nicely.
So here’s my take on the Death of WoW. For people like me who had a level 70 well before Lich King was released, we’ve probably done most of what we’ve wanted to do in Lich King. We’ve leveled to 80, sometimes on several characters, and got a lot of great epic level gear from the treadmill that WoW haters loathe so much – reputation, heroics, Naxx and PvP. We’ve leveled our tradeskills and have a ton of achievements/mounts/pets/titles to show off. So now what? Ulduar is out, but that really is only enticing to the more hard core raiders. PvP is as frustrating as it always has been. The next major content patch is months away. Yea, I can see why the hard core players (those that play at least 15 hours a week) are starting to lose interest.
I guess it’s not really a bad thing that we hard core players have less to do in game. I used to have hobbies outside WoW. I have over $1000 of telescope and astronomy equipment that hasn’t been touched in a really long time. I used to enjoy cooking dinner for my wife and me. The list of hobbies and activities that were superseded by WoW goes on and on and now I have more time to get back into them.
What say you? Are you playing more or less than 15 hours a week and how much has that changed in the past 2 months? Are you running out of stuff to do in game?
The third generation of pay to win
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